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Outsource Artist- Weapons & Vehicles
Sledgehammer Games

Outsource Artist- Weapons & Vehicles
Sledgehammer Games

  • Project Details
    Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:   Help to define and champion the quality bar for Weapons and VehiclesModel and texture high quality 3D weapons and vehiclesTake Outsource content and give it the final polish it needs for completionAssist in asset reviews, critiques, and establishing best practices for external and internal teams.Create and maintain high quality documentation detailing process, best practice, references etc.Mentor and direct integration artists on final polish.Troubleshoot technical and artistic issues.Communicate effectively with outsource partners, team members, production and management to ensure that project goals are met.Interface with Tech Art to help drive asset creation workflow and tool chain improvementsPlayer Profile: Minimum requirements:5+ years of experience creating high-quality 3D art assets for AAA gamesSpecialization in Hard surface modeling and proper baking setup and workflowsAbility to create realistic 3D weapons and vehicles, and textures from concept art and photo reference.Deep understanding of physically based shadersProficient in next-gen asset creation.Strong written and verbal skills to facilitate documentation.Highly proficient in Maya, Substance Painter, Photoshop and Zbrush.
  • Production Type
    Audio Ad
  • Union Status
    N/A
  • Location
    New South Wales
  • Dates & Location
    Ongoing
  • Closing Date
    10th Feb 2021