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Rigger - Facial Animation
Ubisoft

Rigger - Facial Animation
Ubisoft

  • Project Details
    As a Rigger, you make it possible for characters and objects to come to life and move realistically within our worlds.From pivoting to bending, squashing and stretching, you define what can be done and how through flexible and intuitive rigs. You take inspiration from the real world when you can – and turn to your imagination when you can’t. With a variety of internal tools at your disposal, you can focus on achieving quality and consistency without having to build everything from the ground up time after time.
  • Production Type
    General Voiceover
  • Union Status
    Non Union
  • Location
    Quebec City
  • Dates & Location
    Full-Time
  • Closing Date
    22nd Mar 2021