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Paint and Roto Artist - Advertising, Episodic & Immersive
Framestore

Paint and Roto Artist - Advertising, Episodic & Immersive
Framestore

  • Project Details
    Paint and Roto artist to work across our Advertising, Episodic and Immersive London team. Paint and Roto Artists work closely with Compositors to help them integrate all elements of an image, including CG and live action, to create visual effects shots. This includes creating mattes for CG hold-outs as well as using various techniques and software to remove items such as wires, rigs and tracking markers. This role will initially be working on a high profile Episodic show. Responsibilities:Creating roto mattes for Compositors to use and having a comprehensive understanding of how these mattes will be usedUsing patches and frame-by-frame painting techniques to remove rigs and tracking markersDe-graining and re-graining paint work before it leaves the departmentHaving an understanding of 3D tracking and being able to create 1, 2 and 4 point tracksCreating foreground mattes for Animators to use within MayaUsing Linux to navigate around and create shot directoriesCreating and reconstructing a picture that doesn't existUsing expressions within Nuke to help aid paint workHaving an understanding of the 3D environment within Nuke, being able to use geo data to project clean plates and understanding how to use UV projectionsBeing able to accurately bid on how long paint and roto shots will take to completeLearning and developing specific Framestore gizmos and workflowsCompleting basic composites in Nuke and demonstrating keying, grading, re-timing and screen insertion skillsDemonstrating a willingness to learn new techniques and software and to sharing this knowledge with other artists in the departmentJob requirementsTraditional art and design skills including a knowledge of composition and colourPrevious use of NukeAn understanding of motion blur and how it affects mattes and patchesPrior use of a roto-scoping package, ideally SilhouetteA desire to learn new techniques and teach fellow artistsExcellent organisational and communication skillsThe ability to take feedback constructively Good problem solving skills and the ability to work collaboratively with other artistsDesirable Skills:Prior experience in a Paint and Roto rolePrior knowledge of a Linux based operating system3D Maya interface experienceAn understanding of Python scripting and how to use this to create and edit Framestore gizmosPlanar and point tracking software experienceA general understanding of the VFX production and comp workflowsA knowledge of photography and practical lighting
  • Production Type
    Multimedia (Other)
  • Union Status
    N/A
  • Location
    London
  • Dates & Location
    Full Time
  • Closing Date
    28th Jan 2022