Rigging Development TD
Method Studios

Rigging Development TD
Method Studios

  • Project Details
    Method Studios is currently in search of a Rig Developer TD with a focus in animation and character technology to join the Rigging team. Responsibilities & Duties * Create and develop scripts and plugins for the Rigging department. * R&D new deformation approaches, advanced methods to create rigs, and enhance existing Maya toolsets using python and Maya API. * Must have good tools design logic.  Keep things as simple as possible while creating complex projects. * Experience working with FACS based facial rigging system is a plus. * Work in partnership with the Rigging team to come up with advanced but technically sound solutions to enhance our character technology and creation processes. Qualifications * Preferable a minimum 3 years work experience in feature film/broadcast VFX production. * Strong programming skills.  Must know Python and C++ very well.  Experience with MEL is helpful. * Strong knowledge and experience with the Maya API and creating plugins. * Strong Math skills, ie: Linear Algebra, thorough understanding of matrices, vectors and transformations in 3D. * Strong Maya production experience a big plus. * Excellent problem-solving and communication skills. * Willingness to learn and grow further. * Must be a self starter.  Solid time and project management skills. * Must be willing to take direction well, a good team player, and have good work ethics.
  • Production Type
    Multimedia
  • Union Status
    Non Union
  • Location
    California
  • Dates & Location
    TBD
  • Closing Date
    27th Jan 2018