Eric Paulsen
Credits
Year | Job Title Project Type |
Project Name Director / Company |
Location |
---|---|---|---|
2022 |
Sound Effects Editor
Television |
The Recruit |
|
2022 |
Sound Effects Editor
Film |
Night at the Museum: Kahmunrah Rises Again |
|
2022 |
Sound Effects Editor
Online & Multimedia |
God of War: Ragnarök |
|
2021 |
Sound Effects Editor
Television |
A Tale Dark & Grimm |
|
2021 |
Sound Effects Editor
Television |
Black Lightning |
|
2020 |
Sound Designer
Online & Multimedia |
The Last of Us Part 2 |
|
2019 |
Sound Effects Editor
Television |
Supergirl The CW |
|
2018 |
Sound Designer
Television |
Lost In Oz Bureau of Magic |
|
2018 |
Sound Designer
Television |
Marvel's Guardians of the Galaxy Bang Zoom! |
|
2017 |
Sound Designer
Film |
Dead Bullet The Sabi Company |
|
2017 |
Sound Designer
Television |
Future-Worm! Boom Box Post |
|
2017 |
Foley Editor
Television |
The Loud House Boom Box Post |
|
2017 |
Sound Designer
Television |
The Lion Guard Boom Box Post |
|
2017 |
Sound Designer
Television |
Half-Shell Heroes: Blast to the Past Boom Box Post |
|
2017 |
Sound Designer
Television |
Jake and the Never Land Pirates Boom Box Post |
Education
Year | Qualification | Where |
---|---|---|
2011 | Bachelor of Science: Recording Arts | Full Sail University |
Equipment
My Equipment/Kit:
I can use:
About me
Hi, my name is Eric Paulsen and I'm a Emmy & multiple Golden Reel Award winning Sound Designer who specialized in bringing projects to life with original and distinctive sound design. I have provided sound design services for clients such as Disney, Nickelodeon, Marvel, Naughty Dog, Sony and many more.I graduated from Full Sail University in 2011 with a Bachelors of Science degree in Recording Arts. Shortly after graduating from Full Sail, I moved to Los Angeles where I currently reside. While building up my freelance business, I have worked at several Hollywood studios. Working along side other editors, mixers, and foley artists has allowed me to broaden my skills and connect with some of the very best in the business.
I strongly believe that sound is the most important element for any type of media. Being able to develop, craft and implement high-quality audio, for film, animation, a book trailer or a video game, is immensely satisfying. I count myself lucky to be able to do what I love!
Skills
Secondary Job Title | Sound Editor |
---|---|
Job Titles | Sound Operator / Engineer, Sound Mixer / Recordist, Sound Editor, Sound Designer |
Years in industry | 6+ years |
Organisations / Memberships | MPSE |