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Contract Music Editor
Bungie

Contract Music Editor
Bungie

  • Project Details
    Do you have a love for games, a musical ear, and thorough, methodical organizational skills to help an audio team to achieve its full potential? Can you edit and integrate musical content to create assets and to ensure that it consistently sounds as intended? Most importantly, do you enjoy audio production and want to contribute to the creation of memorable media? Bungie currently has a unique opportunity that requires these skills.Our current mission is to add a bold new member to our Audio Team. Bungie is looking for a multi-talented music editor with audio production skills and music implementation experience. Your work will help create assets and integrate music. If you love playing games, bring your passion to the Audio Team at Bungie.Estimated duration: 12 monthsDuring these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely. Once the studio is fully reopened, most work is expected to be performed in-person at our main headquarters in Bellevue, Washington.RESPONSIBILITIESFollow documented plans to editorially create music assets for game implementationEditorially create and export music assets from music stems, both in various DAWs and in WwiseFollow documented plans to implement music in WwiseInteractive music system iterationCreate and modify music scripting, as neededThoroughly test the musicality, quality, and reliability of the music integration and transitionsCoordinate with Test to track issues and log bugs relating to the music integrationWork with engineering and design to clarify and resolve issuesHelp manage and organize music assets and filesREQUIRED SKILLSCollaborative team player with strong communication skills and a methodical work ethicHighly attentive to detailKeen organizational skillsExperience with Pro Tools preferredProficient with digital audio production techniquesProven track record in music editing and music implementationBasic understanding of music theory, and keen earsGood technical computer skills and capable of quickly learning new softwareAn interest in interactive audioNICE-TO-HAVE SKILLSExperience with music editorial and implementation in Audiokinetic Wwise is a plusExperience with Nuendo and ReaperFamiliarity with test processes for gamesFamiliarity with basic scriptingA passion for games
  • Production Type
    Multimedia (Other)
  • Union Status
    Non Union
  • Location
    Washington
  • Dates & Location
    Full Time, 12 Month Contract
  • Closing Date
    19th Mar 2021