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Crowd Artist
Scanline VFX
Crowd Artist
Scanline VFX
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Project DetailsKEY RESPONSIBILITIESCreates digital crowd behaviors and simulations to achieve the look, movement, and style envisioned by the Director and productionCollaborates and communicates with VFX/CG Supervisors and Producers in order to implement efficient and effective ways to integrate crowd pipeline tools and techniquesEstablishes on-going communication with artists, leads, production and supervisors regarding schedules, deadlines, and shot/sequence feedbackAttend all relevant meetings on shots, sequences, and productionProposes creative approaches and solutions for any specific shotsQUALIFICATIONS & EXPERIENCEBachelor's degree or equivalent experienceTwo (2) to five (5) years of crowd/motion experience in live action feature film or TVGolaem, Maya and Python (required)3ds Max experience (preferred)Rigging, animation, and lookdev experience are a plusExperience with Mocap Retargeting in Maya or MotionBuilder is a plusExperience with MiArmy, Massive, Houdini Crowds, or other crowd software packages is a plusAble to work independently with minimal supervisionStrong troubleshooting and problem-solving skillsTeam player who excels within a collaborative environment
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Production TypeMultimedia (Other)
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Union StatusN/A
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LocationLondon
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Dates & LocationFull Time
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Closing Date11th Oct 2021
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